Myth Sveldin
A popular site for adventurers jumping off from Old Weir to strike it rich. Its dangers are hinted at in hushed tones, while its legendary treasure is the stuff of many a bard's tale.
It turns out, Myth Sveldin is a ruined ancient Svirfneblin city, systematically being plundered by adventurers, led by guides from Lakeville. Each new party has slowly pushed the boundaries of what they discover. Recently, adventurers ran up against Hobgoblins claiming to represent a Beholder called Kas the Allseeing who has claimed half of the city.
The most recent intel on Myth Sveldin describes the following features:
It turns out, Myth Sveldin is a ruined ancient Svirfneblin city, systematically being plundered by adventurers, led by guides from Lakeville. Each new party has slowly pushed the boundaries of what they discover. Recently, adventurers ran up against Hobgoblins claiming to represent a Beholder called Kas the Allseeing who has claimed half of the city.
The most recent intel on Myth Sveldin describes the following features:
- The majestic entrance staircase
- The labyrinth and statue trap
- Statue Square
- Hagar's Mine and the Duergar infestation
- The Ruby Caves and the wererat miners
- Laxle Do'Ridd, a Drow swashbuckler and part-time resident / merchant
- Deranged earth elementals in a large amphitheater
- Fungal pools with a shambling guardian
- A light spectrum trap
- Curious standing stones or Menhirs that offer either random words or cryptic advice
- A set of powerful magical stones that were lost to time...
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